{"id":33811,"date":"2025-06-16T15:30:00","date_gmt":"2025-06-16T13:30:00","guid":{"rendered":"https:\/\/ovrdoz.com\/?p=33811"},"modified":"2025-11-16T15:50:54","modified_gmt":"2025-11-16T14:50:54","slug":"ghosts-of-tabor-vr-fps-survival","status":"publish","type":"post","link":"https:\/\/ovrdoz.com\/en\/ghosts-of-tabor-vr-fps-survival\/","title":{"rendered":"Ghosts of Tabor: The Ultimate Tactical VR Shooter in 2025"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">In a still-young but rapidly evolving VR market, <em>Ghosts of Tabor<\/em> stands out in the <strong><a href=\"\/en\/top-10-vr-games\/\">Top of the Best VR Games<\/a><\/strong> and most ambitious and immersive titles available. A brutal blend of tactical FPS, survival, and extraction, the game throws players into a post-apocalyptic world where every mission is a fight for survival. Developed by Combat Waffle Studios, a team founded by military veterans, <em>Ghosts of Tabor<\/em> focuses on realism, constant tension, and a growing community to redefine what VR shooters can be.<\/p>\n\n\n\n<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_82_2 counter-hierarchy ez-toc-counter ez-toc-grey ez-toc-container-direction\">\n<div class=\"ez-toc-title-container\">\n<span class=\"ez-toc-title-toggle\"><a href=\"#\" class=\"ez-toc-pull-right ez-toc-btn ez-toc-btn-xs ez-toc-btn-default ez-toc-toggle\" aria-label=\"Toggle Table of Content\"><span class=\"ez-toc-js-icon-con\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #999;color:#999\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #999;color:#999\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/span><\/a><\/span><\/div>\n<nav><ul class='ez-toc-list ez-toc-list-level-1 ' ><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/ovrdoz.com\/en\/ghosts-of-tabor-vr-fps-survival\/#Game_Profile\" >Game Profile<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/ovrdoz.com\/en\/ghosts-of-tabor-vr-fps-survival\/#Concept_and_Gameplay_Experience\" >Concept and Gameplay Experience<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/ovrdoz.com\/en\/ghosts-of-tabor-vr-fps-survival\/#Main_Objective\" >Main Objective<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-4\" href=\"https:\/\/ovrdoz.com\/en\/ghosts-of-tabor-vr-fps-survival\/#Challenging_and_Immersive_Gameplay\" >Challenging and Immersive Gameplay<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-5\" href=\"https:\/\/ovrdoz.com\/en\/ghosts-of-tabor-vr-fps-survival\/#Solo_or_Squad\" >Solo or Squad<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-6\" href=\"https:\/\/ovrdoz.com\/en\/ghosts-of-tabor-vr-fps-survival\/#Cross-play_and_Constant_Evolution\" >Cross-play and Constant Evolution<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-7\" href=\"https:\/\/ovrdoz.com\/en\/ghosts-of-tabor-vr-fps-survival\/#Maps_and_Environments\" >Maps and Environments<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-8\" href=\"https:\/\/ovrdoz.com\/en\/ghosts-of-tabor-vr-fps-survival\/#1_Tabor_Island\" >1. Tabor Island<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-9\" href=\"https:\/\/ovrdoz.com\/en\/ghosts-of-tabor-vr-fps-survival\/#2_Missile_Silo\" >2. Missile Silo<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-10\" href=\"https:\/\/ovrdoz.com\/en\/ghosts-of-tabor-vr-fps-survival\/#3_Matka_Miest_new_map\" >3. Matka Miest (new map)<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-11\" href=\"https:\/\/ovrdoz.com\/en\/ghosts-of-tabor-vr-fps-survival\/#Core_Systems_and_Mechanics\" >Core Systems and Mechanics<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-12\" href=\"https:\/\/ovrdoz.com\/en\/ghosts-of-tabor-vr-fps-survival\/#Combat_and_Weapon_Handling\" >Combat and Weapon Handling<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-13\" href=\"https:\/\/ovrdoz.com\/en\/ghosts-of-tabor-vr-fps-survival\/#Looting_and_Extraction\" >Looting and Extraction<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-14\" href=\"https:\/\/ovrdoz.com\/en\/ghosts-of-tabor-vr-fps-survival\/#Crafting_and_Storage\" >Crafting and Storage<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-15\" href=\"https:\/\/ovrdoz.com\/en\/ghosts-of-tabor-vr-fps-survival\/#Survival_and_Player_State\" >Survival and Player State<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-16\" href=\"https:\/\/ovrdoz.com\/en\/ghosts-of-tabor-vr-fps-survival\/#AI_and_Real_Players\" >AI and Real Players<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-17\" href=\"https:\/\/ovrdoz.com\/en\/ghosts-of-tabor-vr-fps-survival\/#Development_Community\" >Development &amp; Community<\/a><\/li><\/ul><\/nav><\/div>\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Game_Profile\"><\/span>Game Profile<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Full Title<\/strong>: <em>Ghosts of Tabor<\/em><\/li>\n\n\n\n<li><strong>Developer<\/strong>: <a href=\"https:\/\/combatwaffle.com\/\" target=\"_blank\" rel=\"noopener\">Combat Waffle Studios<\/a> \u2013 an independent American studio founded by military veterans, known for tactical realism and a strong community-driven approach.<\/li>\n\n\n\n<li><strong>Publisher<\/strong>: Beyond Frames Entertainment<\/li>\n\n\n\n<li><strong>Genre<\/strong>: Tactical multiplayer VR FPS, featuring extraction, survival, looting, and progression mechanics.<\/li>\n\n\n\n<li><strong>Setting<\/strong>: Post-apocalyptic \/ military. You play as a survivor in all-out war, where each mission is a high-risk operation.<\/li>\n\n\n\n<li><strong>Supported Platforms<\/strong>:\n\n<ul class=\"wp-block-list\">\n<li><a href=\"https:\/\/ovrdoz.com\/en\/complete-guide-meta-quest-2-virtual-reality\/\" data-type=\"post\" data-id=\"29743\"><strong>Meta Quest 2<\/strong><\/a>, 3, and Pro (native standalone version)<\/li>\n\n\n\n<li>SteamVR (PC VR)<\/li>\n\n\n\n<li>PICO 4<\/li>\n\n\n\n<li>PlayStation VR2 (confirmed version)<\/li>\n<\/ul>\n<\/li>\n\n\n\n<li><strong>Initial Release<\/strong>: Early access launched in March 2023<\/li>\n\n\n\n<li><strong>Current Status<\/strong>: Actively in development with frequent updates and a solid content roadmap.<\/li>\n\n\n\n<li><strong>Price<\/strong>: Around \u20ac24.99 depending on platform. Available on Meta, Steam, PICO stores and soon PSVR2.<\/li>\n\n\n\n<li><strong>Available Languages<\/strong>: Fully in English; additional languages being added by the community and official team.<\/li>\n\n\n\n<li><strong>Multiplayer<\/strong>: Yes \u2014 up to 3 players in a squad<\/li>\n\n\n\n<li><strong>Cross-play<\/strong>: Full \u2014 players on all platforms can play together.<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Concept_and_Gameplay_Experience\"><\/span>Concept and Gameplay Experience<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><em>Ghosts of Tabor<\/em> is far more than just another VR shooter: it\u2019s a deeply immersive tactical survival game where tension is relentless. Players take on the role of an operator in a devastated world, forced to explore hostile zones to loot, survive, fight\u2026 and most importantly: extract alive. The concept borrows from titles like <em>Escape from Tarkov<\/em> and <em>DayZ<\/em>, successfully translating their intensity into full VR.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Main_Objective\"><\/span>Main Objective<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Enter the mission, scavenge, fight, survive\u2026 then extract to secure your loot. Failure means losing everything: gear, resources, progress. The constant risk makes every raid intense and rewarding.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Challenging_and_Immersive_Gameplay\"><\/span>Challenging and Immersive Gameplay<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Players must manage:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Health<\/strong>: injuries, bleeding, infections<\/li>\n\n\n\n<li><strong>Hunger and thirst<\/strong>: to avoid performance penalties<\/li>\n\n\n\n<li><strong>Inventory<\/strong>: limited space, strategic decisions<\/li>\n\n\n\n<li><strong>Ammo and weapons<\/strong>: manual reloading, realistic aiming, weapon-specific recoil<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">Every action, even opening a door or removing a magazine, is done manually. There\u2019s no magic UI \u2014 everything is physical, enhancing the VR immersion.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Solo_or_Squad\"><\/span>Solo or Squad<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">The game can be played solo but reaches its full potential in co-op with 2\u20133 players. Communication, coordination, and shared inventory management are essential. Friendly fire is enabled \u2014 mistakes are costly.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Cross-play_and_Constant_Evolution\"><\/span>Cross-play and Constant Evolution<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">All platforms (PC VR, Quest, PICO, PSVR2) support cross-play. The game is constantly evolving thanks to an active community and a responsive dev team. Frequent updates add content, balance gameplay, and improve VR performance.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Maps_and_Environments\"><\/span>Maps and Environments<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/ovrdoz.com\/wp-content\/uploads\/2025\/06\/maxresdefault-22-1024x576.jpg\" alt=\"Ghosts of Tabor\" class=\"wp-image-33806\" srcset=\"\/\/ovrdoz.com\/wp-content\/uploads\/2025\/06\/maxresdefault-22-1024x576.jpg 1024w, \/\/ovrdoz.com\/wp-content\/uploads\/2025\/06\/maxresdefault-22-300x169.jpg 300w, \/\/ovrdoz.com\/wp-content\/uploads\/2025\/06\/maxresdefault-22-768x432.jpg 768w, \/\/ovrdoz.com\/wp-content\/uploads\/2025\/06\/maxresdefault-22-747x420.jpg 747w, \/\/ovrdoz.com\/wp-content\/uploads\/2025\/06\/maxresdefault-22-696x392.jpg 696w, \/\/ovrdoz.com\/wp-content\/uploads\/2025\/06\/maxresdefault-22-1068x601.jpg 1068w, \/\/ovrdoz.com\/wp-content\/uploads\/2025\/06\/maxresdefault-22.jpg 1280w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\">Ghosts of Tabor<\/figcaption><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">The maps in <em>Ghosts of Tabor<\/em> are designed for intense firefights, strong replayability, and constant tension. Each environment features its own atmosphere, loot spots, enemies, and dangers. Level design is fully optimized for VR gameplay: verticality, tight corners, darkness, traps, and clear firing lanes.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"1_Tabor_Island\"><\/span>1. <strong>Tabor Island<\/strong><span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Atmosphere<\/strong>: Coastal and urban, partially destroyed.<\/li>\n\n\n\n<li><strong>Highlights<\/strong>: Buildings to loot, narrow alleys, elevated positions.<\/li>\n\n\n\n<li><strong>Difficulty<\/strong>: Medium to high.<\/li>\n\n\n\n<li><strong>Gameplay<\/strong>: Ideal for mid-range combat, smooth exploration with dense loot areas.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"2_Missile_Silo\"><\/span>2. <strong>Missile Silo<\/strong><span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Atmosphere<\/strong>: Abandoned underground military complex.<\/li>\n\n\n\n<li><strong>Highlights<\/strong>: Tight corridors, low lighting, labyrinthine structure.<\/li>\n\n\n\n<li><strong>Difficulty<\/strong>: Very high.<\/li>\n\n\n\n<li><strong>Gameplay<\/strong>: Perfect for CQB (close-quarters combat), every corner is a threat. Suited for experienced players and coordinated squads.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"3_Matka_Miest_new_map\"><\/span>3. <strong>Matka Miest<\/strong> <em>(new map)<\/em><span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Atmosphere<\/strong>: Post-Soviet urban setting with residential blocks and industrial structures.<\/li>\n\n\n\n<li><strong>Highlights<\/strong>: High elevation diversity, lots of cover zones.<\/li>\n\n\n\n<li><strong>Difficulty<\/strong>: Varies by zone.<\/li>\n\n\n\n<li><strong>Gameplay<\/strong>: Mix of tight indoor fights and open areas for sniping. Requires good map awareness.<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Core_Systems_and_Mechanics\"><\/span>Core Systems and Mechanics<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><em>Ghosts of Tabor<\/em> doesn\u2019t just create atmosphere \u2014 it fully commits to immersion with realistic, VR-optimized systems. Every interaction is manual and physical, making high-stress moments even more intense.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Combat_and_Weapon_Handling\"><\/span>Combat and Weapon Handling<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Realistic weapons<\/strong>: pistols, assault rifles, shotguns, snipers \u2014 each with distinct recoil, sound, and handling.<\/li>\n\n\n\n<li><strong>Manual reload<\/strong>: every bullet counts \u2014 insert mags, rack bolts, check ammo by hand.<\/li>\n\n\n\n<li><strong>Modular accessories<\/strong>: silencers, sights, flashlights, grips \u2014 all customizable to your playstyle.<\/li>\n\n\n\n<li><strong>Free-aim system<\/strong>: no aim assist \u2014 shoulder and aim naturally like in real life.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Looting_and_Extraction\"><\/span>Looting and Extraction<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Dynamic loot<\/strong>: weapons, ammo, meds, gear, food, rare or sellable items.<\/li>\n\n\n\n<li><strong>Physical backpack system<\/strong>: open it manually, organize items under pressure while staying aware of surroundings.<\/li>\n\n\n\n<li><strong>Extraction points<\/strong>: marked on the map but risky \u2014 often camped by enemies. Survive extraction to keep your loot.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Crafting_and_Storage\"><\/span>Crafting and Storage<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Crafting<\/strong>: make ammo, meds, and customized gear.<\/li>\n\n\n\n<li><strong>Stash zones<\/strong>: personal base with safe, workshop, and storage area.<\/li>\n\n\n\n<li><strong>Economy<\/strong>: sell or trade loot with vendors to upgrade your loadout.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Survival_and_Player_State\"><\/span>Survival and Player State<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Hunger and thirst<\/strong>: dehydration = physical penalties. You need to eat and drink during raids.<\/li>\n\n\n\n<li><strong>Injuries<\/strong>: bleeding, fractures, infections \u2014 all require appropriate treatment (bandages, medkits, antibiotics).<\/li>\n\n\n\n<li><strong>Permadeath (in raid)<\/strong>: if you die, you lose everything you brought. Risk management is key.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"AI_and_Real_Players\"><\/span>AI and Real Players<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>AI (Scavs)<\/strong>: computer-controlled enemies with variable skill and unpredictable behavior.<\/li>\n\n\n\n<li><strong>Enemy players<\/strong>: constant tension \u2014 one accurate shot can change everything.<\/li>\n\n\n\n<li><strong>Friendly fire enabled<\/strong>: co-op requires discipline \u2014 mistakes are costly.<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Development_Community\"><\/span>Development &amp; Community<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><em>Ghosts of Tabor<\/em> is developed by Combat Waffle Studios, an independent team founded by military veterans with the goal of delivering a realistic, immersive VR survival experience. Since its early access release in March 2023, the game has seen massive success: over 500,000 players, more than $10 million in revenue, and recognition as \u201cVR Game of the Year\u201d at the 2023 VR Awards.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The studio maintains close ties with its community through Discord and Reddit, frequently integrating player feedback into updates. These include new maps, mechanics, balance changes, and VR performance improvements. Two new VR games are also in development from the same studio (<em>GRIM<\/em> and <em>Silent North<\/em>), proving their long-term commitment to the VR ecosystem. The community is highly active, organizing co-op raids, PvP competitions, and sharing content widely making <em>Ghosts of Tabor<\/em> a true collaborative phenomenon that\u2019s always evolving.<\/p>\n\n\n<div class=\"kk-star-ratings kksr-auto kksr-align-left kksr-valign-bottom\"\n    data-payload='{&quot;align&quot;:&quot;left&quot;,&quot;id&quot;:&quot;33811&quot;,&quot;slug&quot;:&quot;default&quot;,&quot;valign&quot;:&quot;bottom&quot;,&quot;ignore&quot;:&quot;&quot;,&quot;reference&quot;:&quot;auto&quot;,&quot;class&quot;:&quot;&quot;,&quot;count&quot;:&quot;0&quot;,&quot;legendonly&quot;:&quot;&quot;,&quot;readonly&quot;:&quot;&quot;,&quot;score&quot;:&quot;0&quot;,&quot;starsonly&quot;:&quot;&quot;,&quot;best&quot;:&quot;5&quot;,&quot;gap&quot;:&quot;5&quot;,&quot;greet&quot;:&quot;Rate this post&quot;,&quot;legend&quot;:&quot;0\\\/5 - (0 votes)&quot;,&quot;size&quot;:&quot;24&quot;,&quot;title&quot;:&quot;Ghosts of Tabor: The Ultimate Tactical VR Shooter in 2025&quot;,&quot;width&quot;:&quot;0&quot;,&quot;_legend&quot;:&quot;{score}\\\/{best} - ({count} {votes})&quot;,&quot;font_factor&quot;:&quot;1.25&quot;}'>\n            \n<div class=\"kksr-stars\">\n    \n<div class=\"kksr-stars-inactive\">\n            <div class=\"kksr-star\" data-star=\"1\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" data-star=\"2\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" data-star=\"3\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" data-star=\"4\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" data-star=\"5\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n    <\/div>\n    \n<div class=\"kksr-stars-active\" style=\"width: 0px;\">\n            <div class=\"kksr-star\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n            <div class=\"kksr-star\" style=\"padding-right: 5px\">\n            \n\n<div class=\"kksr-icon\" style=\"width: 24px; height: 24px;\"><\/div>\n        <\/div>\n    <\/div>\n<\/div>\n                \n\n<div class=\"kksr-legend\" style=\"font-size: 19.2px;\">\n            <span class=\"kksr-muted\">Rate this post<\/span>\n    <\/div>\n    <\/div>\n","protected":false},"excerpt":{"rendered":"<p>In a still-young but rapidly evolving VR market, Ghosts of Tabor stands out in the Top of the Best VR Games and most ambitious and immersive titles available. A brutal blend of tactical FPS, survival, and extraction, the game throws players into a post-apocalyptic world where every mission is a fight for survival. Developed by [&hellip;]<\/p>\n","protected":false},"author":5,"featured_media":33804,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"om_disable_all_campaigns":false,"_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"categories":[83],"tags":[],"class_list":["post-33811","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-video-games"],"modified_by":"Ovrdoz","_links":{"self":[{"href":"https:\/\/ovrdoz.com\/en\/wp-json\/wp\/v2\/posts\/33811","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/ovrdoz.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/ovrdoz.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/ovrdoz.com\/en\/wp-json\/wp\/v2\/users\/5"}],"replies":[{"embeddable":true,"href":"https:\/\/ovrdoz.com\/en\/wp-json\/wp\/v2\/comments?post=33811"}],"version-history":[{"count":3,"href":"https:\/\/ovrdoz.com\/en\/wp-json\/wp\/v2\/posts\/33811\/revisions"}],"predecessor-version":[{"id":34923,"href":"https:\/\/ovrdoz.com\/en\/wp-json\/wp\/v2\/posts\/33811\/revisions\/34923"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/ovrdoz.com\/en\/wp-json\/wp\/v2\/media\/33804"}],"wp:attachment":[{"href":"https:\/\/ovrdoz.com\/en\/wp-json\/wp\/v2\/media?parent=33811"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/ovrdoz.com\/en\/wp-json\/wp\/v2\/categories?post=33811"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/ovrdoz.com\/en\/wp-json\/wp\/v2\/tags?post=33811"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}